The first thing I did was import a 3D body mesh A frame FBX file into Blender to build my model shirt.
I then imported a shirt top, edited the object to fit the body mesh.
After the crew shirt was finished, I exported it as a FBX file and imported it into Lens Studio, the Let’s Get Dressed! project. I then added the Try On Pack - T Shirt from the Asset Library, added a Full Body Mesh in the resources panel. Next, in the objects panel, I added a Object Tracking 3D > Full Body Tracking, and then added an empty mesh as a child to that, renamed it.
I then selected that new Tshirt mesh in the Objects panel and dragged the Full Body Mesh from the resources panel into the Render Mesh Visual > Mesh Properties. I clicked Blend Normals, to enable normal blending.
I adjusted the lighting > Envmap properties by enabling Dynamic Envmap option and choosing Device Camera Texture for the Input.
I started with using InDesign, using the A5 template, with 4 pages (front/back and insides), facing pages on, start page is 2, and set the margins. I then set up the guides on the master page.